Assignment 1 : Doodles

• Use the principles reviewed in class to hypothesize a problem and a solution.
• Doodle, sketch, storyboard, or write up the solution and upload to your page.
• If this is a GUI product - sketch mock-ups of the UI.
• Annotate your use of affordances, signifiers, cognitive models.
• Write who would you like to test your hypothesized technology with, and how.
• Think how you would evaluate success or failure.

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